FULL NAME: Ian Maraschino Fitzpatrick.
NICKNAMES: Insists on 'Fitz'; 'Lucky' to his family and anyone who knew him pre-Peckenpaugh.
AGE/DOB: 17 / November 19, 200?.
YEAR: Junior.
BLOOD STATUS: Halfblood.
GENDER/PRONOUNS: Male, he/him.
SEXUALITY: He has yet to meet someone he wouldn't make out with.
HOMETOWN: Long Beach, CA.
APPEARANCE: Fitz hates sleeves, long pants, and cold weather. He's happiest without his shirt (💪💪💪) but knows that if he doesn't wear at least a tank top, he gets in trouble. He likes bright colours, especially floral and tropical prints, and baseball caps. He also has a dumb and poorly executed stick'n poke tattoo that says "GOOD ViBES" — he got it at a party this summer and is proud of it. He should not be. It sucks.
HEIGHT: 6'5" (he tree)
BUILD: 💪
Jacked 💪. Working out, and especially lifting, is Fitz's L I F E. He needs to be strong and agile for Cheer, but he takes it to 11.
PB: Alex Aiono
[1] What would others say is their most prominent personality trait — what's the first thing people notice about them?Fitz is a being of pure energy who only slows down to sleep, or to whine about having caught a cold. He's boisterous, sociable, and thanks to the air of confidence he exudes, always seems to be at home no matter where he is. He's quiet as often as he is calm — which is, uh, basically never, as he thrives on attention and will get it any way he can.
[2] How would this character describe themself? What do they think are their best and worst qualities?"Lit." Fitz considers himself to be the life of the party, the person who knows everyone, the guy with the best dance moves. Is that always true? Debatable, but he figures if he exudes
super-cool-ness then it has to be real, right? ...
Right???Fitz's largest insecurity is that people might—and probably already do—find him uninteresting. He doesn't think he's very smart, and he worries that people will realize that and think he's boring, not worth their time — and he'd rather be dead than be boring. He tries to distract people from his apparent inability to hold an interesting conversation, with things like dancing, activities, and compliments. Oh, and flexing his muscles. He engages in a lot of superficial behaviour as his way of giving people things that he assumes they want, and to distract them from attempting deeper relationships with him (in which he figures they'd grow easily bored and cast him away).
[3] What drives them to action? Doing good? Getting rich? Receiving praise?Fitz craves approval and validation from everyone, but especially from those he respects. He places his self-worth on whether or not they seem to deem him capable of being someone better than he already is. If these people—most often people in places he perceives as powerful, whether through positions or popularity—encourage him, he begins to believe he's capable of being a better person, whether that means studying more, helping out underclassmen, or simply keeping his temper in check. Well, trying to, anyways.
[4] How does this character handle tense social situations like arguments/fights?Fitz is never wrong. If such an unbelievable thing is ever suggested, he tries to twist the facts of the story until he becomes the pitiable victim, worthy of sympathy and friendship, and his adversary has been vilified. If he can't, he'll target his adversary and push their buttons until they push back. Yeah, it's a childish defense mechanism, but he's still got a lot of growing to do.
While in the past he hasn't been afraid of fights, now that he's in a new school and he's a
CAPTAIN!!! he's trying to behave better — but he also doesn't want to be seen as weak, and since clashing with others (and not having the adoration of EVERYBODY EVER) is surely a sign of some personal failing, he's trying a new kind of conflict resolution: doing everything he can think of to make the person his friend. Such attempts are performed in private, and are potentially misguided; like small, sincere, but tactless gifts hidden in inconvenient palces, or unsigned notes in his telltale chicken scratch.
[5] How social are they and, introvert or extrovert, what sorts of people do they gravitate toward?Fitz is convinced he can find something interesting about literally anybody he meets, and he's willing to meet
anybody. This is partly tied back to the fact that he worries he's boring; he figures that, if he treats everybody like they might have something to contribute right from the moment they meet, surely they'll give him the same courtesy.
Fitz is drawn to people who are confident and driven, those who give the undeniable impression that they know they're going places, and they're going to do it. He tries to surround himself with people that benefit him: popular people make Fitz more popular; skilled social climbers can mobilize some stored-away gossip as blackmail to help him in an altercation; people defend him in a conflict, even when he's in the wrong and the one who started it.
[6] How sensitive are they?hoo boy
FUN FACTS:
- He worked as a landscaper for the local Muggle parks service over the summer, largely because it was a job none of his family members had held. He gained a reputation for dancing while pushing the lawn mower. And while weeding. And while edging the gardens. And...
- Whenever Fitz puts his number in someone's phone, he types his name as 🔥 🔥 🔥 f i t z 🔥 🔥 🔥. Yes, even in his grandfather's.
LANGUAGES: Fluent in English and Bro. Kind of okay at spoken Spanish thanks to Bottleby & Long Beach, but his written is dismal.
HOBBIES: Dancing, surfing, flirting, reading trashy romance novels, ignoring "DO NOT ENTER" signs, keg stands, bopping around with Sergio, climbing shit.
SKILLS:
- ★★★★★ DANCE. Choice styles: hip hop & dancehall. He's a natural who's been in dance classes since he was a young'un. It's the activity that makes him the happiest — he feels capable
- ★★★★☆ GYMNASTICS. He's also been in this since childhood. It's a second love to dance and he keeps up with it now to improve his Cheer capabilities. Also, bouncing around everywhere is like... super fun, so.
- ★★★☆☆ FINE ARTS (ILLUSTRATION). He's not a prodigy by any means, but he's always been a doodler, and it's one of the few things that can keep him sitting still for more than fuve minutes. As his notes are taken in the form of illustrations and flow charts, most of his practice is incidental.
- ★★☆☆☆ BACKYARD WRESTLING. He was on Bottleby's wrestling team but Peckenpaugh doesn't have one, so he resorts to suplexing his pals in their backyards — and honestly? He finds it WAY more fun. They film it and put it on YouTube sometime and their channel has 72 whole subscribers so they're, like, kind of a big deal. (His character is a knight from the middle ages who was zapped into modern times, named "SIR FL3X.")
- ★★★★★ SHIRT REMOVAL. An expert.
FAMILY:MOM: Victoria Fitzpatrick. Muggleborn, MACUSA Auror.
MA: Leona [TBD, will hunt for a connection~] Fitzpatrick. Pureblood, Chief Potioneer at Atelier Q, a high-end Potions company that specializes in "curated self-improvement."
SIBLINGS:
Corrine [TBD] (F, 30, Job. Leona's biological daughter from her first marriage.) quodpottttt
Elsa [TBD] (F, 28, Job. Leona's biological daughter from her first marriage.)
Herman Fitzpatrick (M, 25, Potioneer.)
Cadence Fitzpatrick (F, 24, Job.)
Hakim Fitzpatrick (M, 21, Healer-in-training.)
Lizzie Fitzpatrick (F, 17, Bottleby senior.)
BACKGROUND:Ian was adopted on July 7th, at seven months old, to be the seventh of Leona and Victoria Fitzpatrick's children. His sister used "Lucky" as a cutesy nickname a total of one (1) time, and despite his life being charmed but not particularly
lucky, it stuck.
Most of Lucky's siblings went to
BOTTLEBY. This was a fact he was never allowed to forget.
Everywhere he looked was a reminder of his siblings' Accomplishments. On one wall he'd see a photo of Corrine — the quodpot captain that took the school from underdogs to champs in 2007 — and turn the other way, only to be faced with the trophy Herman won at the Eastern Cauldron Coalition's 2009 potions fair.
For Lucky, the shadows of his overachieving brothers and sisters didn't inspire him; they did the opposite, discouraging him from doing
anything that could cause a professor to openly compare him to this sister, or that brother, because while each seemed to be outstanding in their fields-to-be, Lucky was just.... Lucky. He was less into book-learning and more into climbing the bleachers to see how high he could jump from, less intent on saving the world and more intent on splashing around at the beach. And these pursuits would be perfectly acceptable, except for how his competitive impulses wouldn't let him ignore the fact that he felt like he was inadequate when compared to his older siblings — and when you have
six older siblings, such insecurities are hard to ignore. It didn't really leave a lot of room for Lucky.
So, Lucky did the only logical thing in such a daunting situation:
he did nothing.
Rather, he did nothing that was
expected of him.
He started skipping class and practising vanishing spells on his homework, because what was the point of trying when he figured he wasn't even going to look
capable next to his accoladen siblings? When he felt particularly dense he'd start fights with someone higher up on the food chain than him, just to prove that he was capable of
something. Between the scuffles and the fact that his toys and gadgets kept turning up in pieces, he gained a reputation for being destructive, and nothing he did changed that.
A year passed before his moms accepted that this phase wasn't going anywhere unless was handled, better and sooner, and they began to take a more hands-on approach with his schooling and his extracurriculars, seeking out ways for Lucky to burn energy and pursue interests that didn't depend solely on the confines of books or educational institutions. His quodpot practice was swapped for visits to the local muggle gymnastics club, which soon became regular dance classes. His mothers' tutelage threw the textbooks out the window and took the form of hands-on and experiential learning, introducing Lucky to the fact that he
is capable, just maybe not in the ways Bottleby promotes.
While Lucky's mood, behaviour, and grades began to improve, progress was slower than either parent preferred, and more often he was becoming irritated with their involvement in his activities. Acting out came back on the menu, he wasn't great at making friends, and things started to go downhill again — so Victoria and Leona took the drastic step and had Lucky change schools. (Or, they had a bunch of pamphlets owled in for Lucky to find so he'd think it was his idea. He did on both accounts.)
His requirements were thus: the school couldn't have any assocation with either his army of older siblings or his parents; it had to be a boarding school so he could have
MATURE ADVENTURES BECAUSE HE'S BASICALLY AN ADULT, OKAY?!?!; and it had to be, like, "lit."
Cue
PECKENPAUGH.
FRESHMAN YEAR began and he rebranded from So-And-So's Little Brother, Lucky Fitzpatrick, to Fitz — a cool dude who didn't need anybody looking out for him because he could do it HIMSELF. JUST FITZ, CITIZEN OF THE WORLD, READY TO STAKE HIS CLAIM!!!
In the future he'll look back on this year and note that the attempts to "stake his claim" were not his best work. He tried too hard to be a new person in the quickest way possible–Being Alpha–and got in one too many fights as a result. His saving grace for the year was Mothgarden Cheer, which became a safe space for him to excel — and also became the first place he made real friends, because he was finally in a comfortable atmosphere.
The advent of
SOPHOMORE YEAR brought a Fitz who was beginning to grow into himself, if slowly. While he can never be considered "calm," he
was calm
er, and honestly, that says a lot. With some good friends he was able to focus not on trying to be the coolest dude through shouting it in others' faces
which he'll still do, but by focusing his energies on activities that bring positive outcomes, like dance and trying to make people like him because he might get them to smile, instead of how he might get them to quake in their boots.*
One summer, a lot of self-reflection, and even more fam jam heart-2-hearts later, Fitz is returning to Peckenpaugh for a
JUNIOR YEAR that he has termed "the year of GOOD VIBES 🔥 🔥 🔥." He's Cheer Captain, which means that someone does believe in him! He got into Pre-Healer Studies (only his brother Hakim knows about this)
and Honours Transfiguration, which means that while a lot of classes do totally suck, some are fire!
And he's MORE JACKED THAN EVER, which means he's pretty sure he's going to break hearts left and right! But, uh, in a good way. Yeah.
* While Fitz insists countless boots have been quaked, there is not enough evidence to prove it without a doubt. This is mostly because he was never that good at the whole 'fear' thing. WAND: 11", Dogwood, Jackalope antler. Fitz has been able to cast a couple nonverbal spells, but it seems only if he's extra-super-very-duper-licious meticulous about the physical components. He's not sure if he's succeeding in these cases or if it's his wand, but after each instance he gave the wand a grateful pep talk of thanks.
FAMILIAR: A cockatoo named Sergio. It's very loud. He and Fitz
jam out on the reg.
CAREER GOALS: Sooo uhhhhhhhhhhhhh Fitz hasn't even told his moms about this, but he's decided to be a Healer — and if not a Healer specifically, then at least to work in the magico-medical field. This has surprised everybody in his life that he's told; especially himself.
It's an unexpected goal but it might actually be a decent fit, because while he doesn't have the best academic track record, when he's
interested in the subject matter he
is engaged, and it turns out that Fitz has always been the most fascinated by how things work. He took apart toys when he was younger — a habit that got him the reputation "destructive" because, since he was too self-conscious to admit why he really did it, he always lied to confirm that he'd wrecked the gadget "because he felt like it." The reality was that he wanted to know what made the objects work, and how they were put together, but if he didn't get enough of an answer, he was embarrassed by what he saw as proof of his intellectual inadequacy. So he'd get frustrated, maybe start a fight, and do it all over again a week or two later.
And now, he's not just into how "things" work, but how the human body works, from the inside out — and how magic can influence its operation.
PART-TIME JOB: None.
CLASSES:
- (CORE) Charms. Specializes in finding shitheel uses for new spells. Grades improve once the vocabulary side is less the focus, however since he's good at remembering movements, he's not too bad at the wandwork side. Usually it's just his attention span that's in danger.
- (CORE) Potions. He thought he would hate this class, but Mr. B's teaching style — and the loud noises — keep him entertained. He does need tutoring, though. He's in it for the Pre-Healer requirement and knows he's not naturally gifted at Potions, so he's easily frustrated when he messes up in front of the class (and Mr. B).
- (CORE) Transfiguration (H). Fitz loves to learn how things work (literally) from the inside out, and this turned out to manifest in a natural talent for Transfiguration. It's one of the only classes where he finds the theoretical aspects as enticing as the practical wandwork, but, uh, his essays need a lot of editing.
- (ELEC) Artificing. This fuels—and satisfies—Fitz's endless need to ask BUT WHY?, and also BUT HOW MUCH SICKER COULD IT BE?. He likes Artificing but there's always so much going on in the classroom that his attention is hard to keep focused on the task at hand.
- (ELEC) Herbology. He took this because he had to for Pre-Healer Studies, but it turns out he actually likes slowing down to help these lil' bros grow. He sings to his plants, and dances during his greenhousely duties.
- (ELEC) Outdoor Magic. A tired Fitz is an agreeable Fitz, and he takes every instruction to run extra laps as a challenge.
- (ADV) Pre-Healer Studies. See above re: How Things Work. He's determined to prove he can do well in this class but he's worried he won't be up to snuff. The history of healing is always in danger of putting him to sleep, but his biology notes are intricately illustrated.
- (SPEC) Animagus Studies (ring-tailed lemur). His natural aptitude for Transfiguration works well with his natural curiosity to understand the functions of body parts and spell components. He's convinced that a comprehensive knowledge of the human body will help him in this class, and does quite a bit of secret side-research about how magic manipulates bodies.
EXTRA-CURRICULARS: Adventure Club, Culinary, Performing Arts, Magirobotics, Cheer (Mothgarden Captain).
SORTING?: Fitz failed to break Elizabeth Mitchell's 25-second record when he tried to kick an ice crystal in the Winter Room (because winter SUCKS), causing him to trip and fall on his face (confirming that winter SUCKS). The Summer Room lit up the Wildgulch door but Fitz, who has never liked being told what to do, rebelliously followed a moth to the Mothgarden door instead. EAT IT, PUSHY PATH. FITZ FITZPATRICK MAKES HIS
OWN DECISIONS NOW!
NAME: kas
EMAIL: hi.its.kas at gmail
CDJ:
kasnotkasOTHER CONTACT: dropbox
TIMEZONE: EST
ADDENDUM: STUDENT LEADERSHIP
POSITION: Mothgarden Cheer Captain
WHY THIS SPOT?: Mothgarden's Cheer squad was how Fitz was finally able to make Peckenpaugh his home, and it's how he learned that he can make friends by ways other than intimidation. Now that he's beginning to understand that responsibility isn't too bad, he wants to try and do some good — and he's never been great at holding back. He wants to help his house show everybody that they're the BEST CHEER SQUAD EVERRR. And while he may not seem like the first choice for a leadership position, he has grown a lot since arriving at the school, and has a passion he wants to share with whoever will listen.
IDEAS?: Fitz's cheer-thusiasm is almost pushy; like, honestly he doesn't understand why anyone WOULDN'T want to be loud and jump around? So he thinks everyone should be into participating, at least a little bit. He'll want to get everyone as involved as possible in routines: this means teaching super basic moves to the house at large so they can make an impression (and one hell of an appearance!) during games. He really hopes this will take off so they can show the school how lit, coordinated, and victorious Mothgarden is.
I'd love some (friendly!!) interhouse Cheer rivalries. :))) Fitz isn't secretive about most of his routines — he's so confident that he doesn't think they should happen behind closed doors, because wouldn't others think they're worried their routine isn't lit enough? (He does, however, choose to keep a lot of the magical elements under wraps from non-MG peeps until the show begins.) He'd also instigate try to one-up other houses decorating lockers when Mothgarden kids share birthdays with students from other houses, especially in a situation like that of the Kreitzer twins.